The Japanese studioCOLOPL, in collaboration with renowned artist and designerKazuma Kaneko,has unveiled its new project,Tsukuyomi: The Divine Hunter, a deck-building roguelike set to launch in fall 2025.

Tsukuyomi: The Divine Hunter Arrives in 2025

Previously known asProject Mask, this game takes players to a massive Tokyo skyscraper calledThe Hashira,where they must battle monstrous creatures while ascending to the top.

InTsukuyomi: The Divine Hunter, players will use cards with unique abilities in turn-based combat, where every decision is crucial for survival. The deck is built progressively throughout each run, and as a true roguelike, death results in the loss of all progress.

Tsukuyomi: The Divine Hunter, a New Roguelike by Kazuma Kaneko, Releases in 2025

Dynamic Exploration and Narrative Choices

The game’s exploration features branching paths and events that influence the story, ensuring a different experience with every playthrough.

Kazuma Kaneko, known for his work on theShin Megami Tenseiseries, developed this title with the goal of offering a “new gaming experience with gods.”

Tsukuyomi: The Divine Hunter, a New Roguelike by Kazuma Kaneko, Releases in 2025

Though no longer part of Atlus, his signature artistic style is evident in the game’s visuals, particularly in the card illustrations created under his direction.

Tsukuyomi: The Divine Hunterwill be available on PC via Steam and on mobile devices with support for iOS and Android.

Steam

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PC