Obsidian’sPillars of Eternityis an oldschool RPG bringing party management, story and tactical action to your entertainment. ThisTrophy Guide and Roadmapfeatures all trophies and achievements for the Playstation 4 and Xbox One versions ofPillars of Eternity: Complete Edition. You will probably also want to read ourCombat Guide!

Most Efficient way to Platinum:

Pillars of Eternity Trophy & Achievement Guide

All trophies can be attained through a minimum of two playthroughs and consider finish all side quests on your first playthrough. For more information on the game read our combat guide.

Gather all Trophies

Pillars of Eternity Platinum

The platinum trophy is acquired when all other trophies are unlocked.

Completed Act I

You have completed Act I

Act 1 finishes after you do the quest “The Old Watcher” which starts in “Caed Nua”

List of Act 1 Main Quests

Completed Act II

You have completed Act II.

Act 2 finishes after you do the quest “The Hermit of Hadret House” which begins in “Brackenbury”

List of Act 2 Main Quests

Completed Act III

You have completed Act III.

Act 3 finishes once you do the quest “Court of the Penitents” which begins in the “Burial Isle”

List of Act 3 Main Quests

Won the Game!!!

Congratulations! You have completed the game.

This trophy will pop up once you complete Act 4 and see the endings. There’s only one main quest in Act IV, “Memories of the Ancients”. You CAN fail the main quest and go to an ending because of the world state you have created, so beware! It is not necessary to go to the White March to complete the game.

The Watcher with Eight Friends

Recruit all companions (excluding those in The White March)

There’s a total of eleven companions to recruit in the game. Eight of them can be found in Act 1 and 2, but be mindful there are no rogues to find until the White March!

pillars-of-eternity-trophy-guide-roadmap-gather-all-trophies

Gilded Vale – In front of the Black Hound Inn

Gilded Vale – At the gate to the Hanging Tree

Caed Nua – In front of the entrance, at the Western Barbican

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Priest of Magran

Magran’s Fork – Shrine of Magran, the statue at the crossroads

Woodend Plains – Crossroads in the south

pillars-of-eternity-trophy-guide-roadmap-complete-act-1

Ondra’s Gift, Defiance Bay - In front of the Vailian Trading Company

Stormwall Gorge

Grieving Mother

Dyrford Village – Southeast, below Hendyna’s Apothecary

Devil of Caroc

Galvino’s workshop – Basement of Galvino’s Cabin, Durgan’s Battery

White March I

White March II

Apply 5 or more different enchantments.

You can craft at anytime from out of combat, using items in both your inventory and stash. If you selected a high difficulty, you may need to camp to craft. You can enchant any armor, weapon or shield but you will not be able to change their existing enchanting type such as the attributes.

pillars-of-eternity-trophy-guide-roadmap-silver

To get this trophy you have to create 5 different enchantments on any piece of gear. You will need to invest some points into enchanting for this. ensure to loot everything you can to have the right materials!

Create 5 or more different food items.

pillars-of-eternity-trophy-guide-roadmap-complete-act-2

You can craft at anytime from out of combat, using items in both your inventory and stash. If you selected a high difficulty, you may need to camp to craft. You will need to open your crafting inventory from the character menu and have a look at the cooking recipes you have and the ingredients you need. You can complete side-quests to unlock new recipes. ensure to loot everything you can to have the right materials!

Create 3 or more different scrolls.

you’re able to craft at anytime from out of combat, using items in both your inventory and stash. If you selected a high difficulty, you may need to camp to craft. You will need to open your crafting inventory from the character menu and have a look at the scroll recipes you have and the ingredients you need. You can complete side-quests to unlock new recipes. Make sure to loot everything you can to have the right materials!

Create 3 or more different potions.

You can craft at anytime from out of combat, using You can craft at anytime from out of combat, using items in both your inventory and stash. If you selected a high difficulty, you may need to camp to craft. You will need to open your crafting inventory from the character menu and have a look at the potion recipes you have and the ingredients you need. You can complete side-quests to unlock new recipes. Make sure to loot everything you can to have the right materials!in both your inventory and stash. If you selected a high difficulty, you may need to camp to craft.

Place 5 or more trap items.

Traps are placed by characters with a trap equipped in their quick slots. You can only have one trap laid out at a time by each party member, and your party is immune to triggering it (but not to friendly fire in high difficulties). You can find traps at merchants, but you cannot recover them when you disarm them. Make sure to place five different traps for this trophy.

Relative Pacifism

Complete the game killing fewer than 175 creatures and NPCs.

You will have to avoid most side-quests and have a high Lore investment to get out of tricky situations. Chose your dialogue options and reload if needed - making sure to avoid combat at all costs. This trophy is best done on your second playthrough.

Super Murderer

Complete the game killing 1200 or more creatures and NPCs.

Go on a rampage! Do this trophy on your first playthrough, killing everything and everyone in your path. you may still be a good person, just make sure you clear all maps of all possible monsters.

5 Upgrades in Stronghold

Complete at least 5 upgrades in the stronghold.

Strongholdsare a game mechanic of resource management that allows players to earn wealth. Your first stronghold will be Caed Nua, and you will be able to customize its looks and operations, get unique quests and other settlement-management activities.

Caed Nuawill be a ruin when you first obtain it, so you must work to improve and upgrade the location. The first step towards reconstruction is collecting taxes from the townfolk and employing a “hireling” to work and stay at your stronghold. Initially taxes will be low, as the stronghold security is suspect and the population doesn’t really like you. Invest in security and increase your prestige to gather higher taxes and avoid bandits and other bad random events, and possibly create good ones.

Berathite Cleric

Blooded Thug

Goldpact Knight

Mercenary Mindstriker

Orderless Disciple

Rauatai Linebreaker

Skirmish Archer

Vagabond Skald

Vailian Shock Mage

Vanguard Soldier

Warden of the Wilds

Aedyran Noblewoman

Brutish Warrior

Dunryd Psion

Fellow of St. Waidwen

Glanfathan Soul Hunter

Vicious War Criminal

Big Durmsey

Crucible Chevalier

Doemenel Thief

Dozens Mercenary Captain

Avenger of Skaen

Upgrade List

Upgrading your stronghold also has in-game benefits for your combat and party. All upgrades cost gold and in-game time to come to fruition, so you must pick an upgrade, pay for it, and go away for a while until you get a notification that the upgrade is finished. you may only do one upgrade at a time so focus on security first!

Bonus / Effect

Training grounds

Might resting bonus

Lore resting bonus

Intellect resting bonus

Hedge Maze

Stealth resting bonus

Botanical gardens

creates plants every turn

Curio shop

produces creature parts every turn

you can take certain NPCs as prisoners

needed to build the Training grounds.

needed to hire hirelings.

Warden’s Lodge

Survival resting bonus and bounties

Artificier’s Hall

Mechanics resting bonus

Craft Hall

Dexterity resting bonus

Resolve resting bonus

Perception resting bonus

Woodland Trails

Athletics and Constitution resting bonus

West Curtain Wall

Protection from the west

South Curtain Wall

Protection from the south

needed for visitors and adventures

Brighthollow Restoration

needed for resting

Eastern Barbican

Bars passage to Woodend Plains

Western Barbican

Bars passage to Isce Ien River

Merchant Stalls

Access to a merchant

Brighthollow Courtyard Pool

Repair pool

Brighthollow Hearth

Restore order to the keep

Brighthollow Lab

Restore lab

All Upgrades in Stronghold

Complete all of the upgrades in the stronghold

Complete all of the upgrades listed on the table above.

From the Clouds to the Depths

Kill the sky dragon and adra dragon

TheSky Dragonis found in theTemple of Hyleaduring the main quest “The Guilded Vale” in Act I. It’s immune to:

TheAdra Dragonis found when you reach the end point (level 15) of the “Endless Paths of Od Nua”. You’ll be here for the quest “The Old Watcher” in Act I. The dragon is immune to:

Appease all of the Gods

Complete all of the god appeasement quests

You must complete these quests:

Visit every map (excluding those in The White March)

This is a difficult trophy and was bugged on PC - there’s a list of 171 places to visit, which includes sheds and back-offices. Here’s a generated list from the game files:

0001_Dyrford_Village

0002_Dyrford_Tavern_01

0003_Dyrford_Store

0004_Dyrford_Tanner

0005_Cave_Ogre

0006_Dyrford_Crossing

0007_Temple_Skaen

0008_Cliaban_Ext

0009_cliaban_ruillaig_01

0010_Cliaban_Ruillaig_02

0011_Dyrford_Tavern_02

0012_Dyrford_Temple

0013_Dyrford_Mill

0014_Dyrford_House_01

0101_Copperlane_Exterior

0102_Copperlane_House_01

0103_Copperlane_House_02

0104_Copperlane_House_03

0105_Copperlane_House_04_Lower

0106_Copperlane_House_04_Upper

0107_Catacombs

0108_Copperlane_Tavern_Lower

0109_Copperlane_Tavern_Upper

0110_Expedition_Hall

0111_Copperlane_Great_Library

0112_Bridge_District

0201_First_Fires_Exterior

0207_First_Fires_Keep

0208_First_Fires_Palace

0209_First_Fires_Ruins

0210_First_Fires_Embassy

0301_Ondras_Gift_Exterior

0302_Ondras_Gift_Brothel

0303_Ondras_Gift_Trading

0304_Ondras_Gift_House_01

0305_Ondras_Gift_Lighthouse_01

0306_Ondras_Gift_Lighthouse_02

0307_Ondras_Gift_Lighthouse_03

0309_Ondras_Gift_House_02

0310_Ondras_Gift_House_03

0311_Ondras_Gift_Lighthouse_01b

0312_Ondras_Gift_Brothel_02

0313_Ondras_Gift_House_04

0314_Ondras_Gift_House_05

0315_Ondras_Gift_House_06

0401_Brackenbury_Exterior

0402_Brackenbury_Hadret_House_Lower

0403_Brackenbury_Hadret_House_Upper

0404_Brackenbury_Sanitarium_01

0405_Brackenbury_Sanitarium_02

0406_Brackenbury_Reymont_Manor_Lower

0407_Brackenbury_Reymont_Manor_Upper

0408_Brackenbury_House_Doemenel_Lower

0409_Brackenbury_House_Doemenel_Upper

0410_Brackenbury_Inn_Lower

0411_Brackenbury_Inn_Upper

0412_Brackenbury_Inn_Cellar

0501_Heritage_Hill_Exterior

0502_Heritage_Hill_Tower_01

0503_Heritage_Hill_Tower_02

0504_Heritage_Hill_Tower_03

0505_Heritage_Hill_Mausoleum_01

0506_Heritage_Hill_Mausoleum_02

0508_Heritage_Hill_House_01

0509_Heritage_Hill_Ground_01

0601_Stronghold_Exterior

0602_Brighthollow_Lower

0603_Brighthollow_Upper

0604_Stronghold_Great_Hall

0605_Stronghold_Dungeon

0606_Stronghold_Barracks

0607_Stronghold_Library

0608_Warden_Lodge

0609_Chapel

0610_Craft_Shop

0611_Artificer_Hall

0612_Curio_Shop

0701_Encampment

0702_Ruin_Interior

0703_Ruin_Exterior

0704_Valewood

0705_Gilded_Vale

0706_Esternwood

0707_Raedrics_Hold_Ext

0708_Raedrics_Hold_Int_01

0709_Raedrics_Hold_Int_02

0710_Raedrics_Hold_Int_03

0711_Temple_Eothas_Int_01

0712_Backer_Inn_Lower

0712_Temple_Eothas_Int_02

0714_Backer_Inn_Upper

0715_Home_01

0716_Blacksmith

0717_Aslaugs_Compass_Lagoon

0718_Madhmr_Bridge

0719_Windmill

0720_Home_02

0721_Sea_Cave_Int

0722_Home_03

0723_Bear_Cave

0801_Black_Meadow_Wilderness

0802_Gilded_Vale_Wilderness

0803_Elmshore

0804_Stormwall_Gorge

0805_Pearlwood_Bluff

0806_Searing_Falls

0807_Lle_a_Rhemen

0808_Lle_a_Rhemen_2

0809_Pearlwood_Bluff_Cave

0810_Gilded_Vale_Hideout

0811_Woodend_Plains

0812_Twin_Elms_Northweald

0813_Searing_Falls_Drake

0814_Elmshore_Cave

0815_Northweald_Cave

1001_Od_Nua_Old_Watcher

1002_Od_Nua_Xaurip_Base

1003_Od_Nua_Ogre_Lair

1004_Od_Nua_Head

1005_Od_Nua_Drake

1006_Od_Nua_Catacombs

1007_Od_Nua_Forge

1008_Od_Nua_Vampire

1009_Od_Nua_Ossuary

1010_Od_Nua_Experiments

1011_Od_Nua_Fungus

1012_Od_Nua_Vithrak

1013_Od_Nua_Banshees

1014_Od_Nua_Tomb

1015_Od_Nua_Dragon

1101_Hearthstone_Exterior

1102_Hearthsong_Passage

1103_Hearthsong_Market

1104_Hearthsong_Home_01

1105_Hearthsong_Home_02

1106_Hearthsong_Home_03

1107_Hearthsong_Inn

1201_Oldsong_Exterior

1202_Oldsong_The_Maw

1203_Oldsong_Noonfrost

1204_Oldsong_The_Nest

1301_Twin_Elms_Exterior

1303_Hall_Of_Stars

1304_Hall_of_Warriors

1305_Blood_Sands

1306_Elms_Reach_Home_01

1307_Elms_Reach_Home_02

1308_Elms_Reach_Home_03

1401_Burial_Isle_Exterior

1402_Court_of_the_Penitents

1404_Sun_In_Shadow_01

1405_Sun_In_Shadow_02

Disposition

Attain rank 3 in at least three Dispositions

Disposition is the player’s “reputation” based on personality and choices that will create NPC interactions. There are ten personality types for NPCs, and the player’s reactions to them generate disposition.

You increase your disposition by talking and acting in quests and dialogue. There are three ranks to attain and each is tracked individually - you can have several dispositions going on simultaneously. Each rank is met when a certain amount of points are gathered - and you gather points depending on the event. A minor option gives a measly 1 point, average is 3 and major is 7.

Here are the possible dispositions, gain ranks by keeping to a certain type until you earn it, then move on:

The Storied Adventurer

Complete a Minor, Average, Major, Grand, and Legendary stronghold adventure

Adventures are unlocked via the game’s Stronghold System. You must restore the “Great Hall” for adventures to begin appearing at random roll intervals. You must assign a companion to the adventure or they will become unavailable again, and you must make sure to not recall your party member until they have finished them or you’ll lose your rewards and it won’t be complete.

Here’s a list of all Adventures available

Minor Adventures (1 Turn, 25 Prestige)

Average Adventures (2 Turns, 50 Prestige)

Major Adventures (3 Turns, 75 Prestige)

Grand Adventures (4 turns, 100 Prestige)

Legendary Adventures (5 turnes, 125 Prestige)

The Heir of Caed Nua

Defend your position as the master of Caed Nua

This is a White March trophy - completed by defending Caed Nua.

Herald of the Old Flame

Restart the fabled White Forge

This is a White March trophy for the quest “The White Forge” inDurgan’s Battery

Terror of the White March

Defeat the dragon that dwells in the White March

This is a White March trophy. You must defeat theAlpine Dragonwithin the White March. Your party should be over level 14 to attempt this, with decent equipment, rested to replenish your abilities and spells and with a rest bonus when possible! Boost your endurance with food and carry potions and scrolls in order to improve your survival chances.

The Siege of Crägholdt

Complete the Siege of Crägholdt quest

Siege of Crägholdt is a side quest in White March. You will obtain it via the Steward inCaed Nua. Read all of the notes to be able to reply correctly with:

Among the Moss and Peat

Defeat the menace of Mowrghek Îen

This is a White March trophy: Defeat the dragon duo ofLlengrath:Gafonercos and Turisulfusduring “The Philactery’s Promise” quest in Mowrghek Îen. It’s recommended that you use scrolls of paralysis and buff your weapons with beast damage for maximum efficiency.

A Voice from the Deep

Reach the reliquary in the Abbey of the Fallen Moon

This is a White March Trophy: The Abbey of the Fallen Moon is in Stalwart, next to Durgar’s Battery.

Called to their Labor

Stop the threat you saw in your dreams

This is a White March trophy. You must complete “part 1” of White March, thenleave the area and RESTto have the dream and then complete “Part 2”.

If you enjoyedPillars of Eternity, you’ll probably be interested in checking up the upcoming sequel:Pillars of Eternity 2!

Or you can find information on similar games likeTyranny, which isgetting an expansion. Or check outDivinity: Original SinandDivinity: Original Sin 2.

Check out moreTrophy Guides.