Hyper Light Breakeris now available in early access, and it’s a followup to Hyper Light Drifter set decades before the events of Drifter. The rogue-lite adventure has a 3D world this time, but the art, design, and aesthetics are carried over from the 2D title. While this is a gorgeous game for the most part, the in-game settings are quite limited, barely giving any control to PC users over the visuals and various post-processing effects. If you want to disable the chromatic aberration effect in Hyper Light Breaker, here is how you can do that.
Disable Chromatic Aberration in Hyper Light Breaker
Chromatic aberration is a visual effect that distorts the edges of the overall scene to create a cinematic effect that rarely works well in games. It impacts the clarity of the objects and can often be nauseating for users. To disable it in Hyper Light Breaker, we’ll need to edit its configuration file, which is pretty simple since this is an Unreal Engine title.
Here is how the game looks with and without the effect:

To completely disable it, follow the steps below:
Once you’re done, the effect will be completely removed from the game and it will look much sharper. Keep in mind that while chromatic aberration is visually distracting, it is part of the game’s presentation. Here are a few more comparisons to show how excessively it’s used throughout.
Disable Film Grain
Along with chromatic aberration, you can also disable film grain. Simply add the following line under [SystemSettings] in the Engine.ini file to remove this effect:
If for whatever reason you want to enable the effect again, simply follow the steps above and remove the added line from the Engine.ini file. It’s also possible that the effect will be restored after an update (which we assume there will be a lot since this is an early access title) so you’ll have to edit the file again to disable it.

Overall, while the performance isn’t perfect, Hyper Light Breaker is a gorgeous game with some excellent art throughout. We think that it looks even better without chromatic aberration, and hope that the developers add a toggle for it in the in-game settings down the line.
Ali Hashmi
Ali has been writing about video games for the past six years and is always on the lookout for the next indie game to obsess over and recommend to everyone in sight. When he isn’t spending an unhealthy amount of time in Slay the Spire, he’s probably trying out yet another retro-shooter or playing Dark Souls for the 50th time.
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